For the Kitbash3D challenge “ Secrets of the Luminara” I created this moody atmospheric desert scene. The initial blockout was created in VR in the Gravity Sketch app I then used Unreal Engine 5 to continue adding in elements and build up a scene of models and lighting to tell the story. Using the built in animation sequencer and control rig I created the animations into the cohesive single animation here. The whole process took just over a week to complete.
The scene had to be optimized to work on a lower powered computer and runs at 80-90fps.